Tag: heretic

  • Happy Together – Beardy Script Competition Finalist

    Happy Together – Beardy Script Competition Finalist

    Hi everyone!

    Just wanted to drop a quick note that my Teensyville script, Happy Together, was selected as a finalist on Beardy’s birthday Teensyville script competition, Jinx It – which is, as the name suggests, all about the jinxes!

    Mine features only one, the Alchemist-Summoner jinx, that reads: “The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]”.

    As you can see on the script page, I wanted to highlight the interaction this jinx has with the Heretic, and I built the script almost like a mini version of Midnight in the House of the Damned, the upcoming Clocktower expansion. If you’ve seen the script Dusk in the House of the Damned (or my implementation of the same concept, Lord of the Night), same vibes – just tinier.

    Go read all about it on Beardy’s page, and watch the VOD on his Twitch: https://www.twitch.tv/videos/2848611272. If you like what you see, please vote on the page linked above! The voting will close by the end of this week.

    I hope you enjoy it, and thanks!

  • Grim Scenarios Heretic Episode Notes

    Grim Scenarios Heretic Episode Notes

    How to Play

    • Imagine yourself to be an evil Townsfolk turned by a Bounty Hunter who is trying to protect a Demon they don’t know.
      • Just like they would, bluff the ever living pants off of you and make sure that the good team is distracted enough to focus away from finding the demon.
      • Unlike them, you don’t have a safe Townsfolk token you can claim or fall back to – so make sure to have a spread of claims here and there, and no-one is quite sure what you exactly are.
      • Also unlike them, you are actually trying to play for the good team, just in a different way. Basically, you are trying to protect the good team from themselves. Think about what you would do as a good player to win the game, if there was no worry about Heretic at all, and try to reverse course, but justify it in ways that you think will still make sense to the good team and will just look like you’re confused on your solve to the evil team.
      • Finally, unlike them, the discovery of your existence is a much bigger deal – similarly, to the delight of the evil team, but much more devastatingly for you.
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